Andrew DiVittorio
Game designer, illustrator, and comic creator
Andrew DiVittorio is a multifaceted creator based in New York, combining game design, comic creation, and visual art. While his primary professional focus is game design—with internships at Bungie and a position at teamLFG—he has a strong foundation in comics through Backroom Comics, where he serves as Graphic Designer, Illustrator, and Tech Guy.
Comic Work
Andrew serves as Graphic Designer / Illustrator / Tech Guy for Backroom Comics, an indie comic production team he co-founded with high school friends. Through Backroom Comics, he has contributed to multiple projects including:
- Mustachio - Illustrator/Graphic Designer
- Specter - Illustrator/Graphic Designer
- Kyle - Illustrator/Graphic Designer
- The Centurion - Illustrator/Graphic Designer (Kickstarter project)
- Killgore - Illustrator/Graphic Designer
He also contributed the story “Fly Man” to We Suck at Comics: Volume 2 (Coloring Outside The Lines) as part of Backroom Comics’ contribution to the anthology.
Game Design
Andrew is completing his BFA in Game Design at NYU Tisch School of the Arts. His projects include:
- POV: Perspective Platforming - Exploring 3D to 2D perspective projection systems
- NYU DIY Multiplayer Space - A virtual gathering space for NYU Tisch community
- Various game projects shown at NYU Game Center Showcase 2022
Connect
- Website: divittorio.me
- Backroom Comics: backroomcomics.com
- Twitter/X: @ComicsBackroom
- Instagram: @backroom_comics
- Email: Backroomcomic@gmail.com